sobota 26. mája 2012

ProperWeather - another update + Chimneys SSP

I've recently released development build of ProperWeather known as 0.92b. However, I've gone a big step from it in Eclipse. I only need to get 2 things fixed before release: Rain/Clear transition from region to region, Biome block iteration(need to go through every block in specific biome). These things are really difficult to fix, so I just need to try a lot of things. How can you help me, you ask? Well, just grab the latest testing version and test! :) If you see any errors in your console while testing, why not report them at http://dev.bukkit.org/server-mods/ProperWeather/tickets ? Thanks to everyone who helped out with testing (even in older versions), thanks to downloaders who keep me motivated to update the plugin and thanks to people who gave any feedback (also negative).
Chimneys SSP
SSP version of still more popular server mod 'Chimneys' is finally here & updated for 1.2.5! Check it out at http://dev.bukkit.org/client-mods/chimneys-ssp

štvrtok 26. apríla 2012

ProperWeather biome regions

News on ProperWeather

Firstly, I want to say I'm still working on it.
Secondly, I've recently begun testing ProperWeather's region-specific weather API on biome-specific region system and there're several problems. The biggest one is, that there's always the same weather in all regions. The good messages about it are:
1. It only looks like that. Core says everything is alright. So there must be failure somewhere in the weather initialising code. Still looking for it.
2. Performance issues ("Can't keep up..." messages every 3 seconds) have been solved. With an exception for bigger servers with 20+ people. That may lag, but I'm really unsure about this, since I've never tested it. Just a bit of theory... :)
3. I'll write here once I get some more updates! :)

Random MineCraft news

I've got awesome news in this part! If you've stayed tuned to minecraftforums.net , you probably know what I'm talking about - Wireless Redstone in vanilla!
Yes. A guy called "777static777" has made a tutorial how to transfer redstone wirelessly without any mods. You can checkout the vid here: http://www.youtube.com/watch?feature=player_embedded&v=pdtJyX_c6Fw

Terraria news

I've recently finally got Terraria working on linux (thanx jesyspa & DeathCradle for http://www.terrariaonline.com/threads/released-wip-linaria-terraria-1-1-2-for-linux.85476/ !) and I was looking forward to try some hard mechanisms. However, I'm out of resources, so I've decided to itemize(use InvEdit). And guess what. There's no working Terraria InvEdit for Linux!!! Linux must feel so disappointed. This is the point when I've decided to make Terraria InvEdit for Linux. I've got like quarter done (I'm using MonoDevelop). I'll post some screenshots once I get the inventory editing part working. It only adds/removes buffs for now.

pondelok 5. marca 2012

Where are ProperWeather regions?

At first, I'd like to let you know I'm still working on implementation of region-specific weather for my plugin ProperWeather. I haven't managed to do so at expected day, because I'm working on it really hard. I want to get regions working, but keep the plugin configuration simple. That's why it's taking so long. I don't want people to use alternative plugins if they can use one. Everything I'd like to do to weather will be done through this plugin. The to-do list of ProperWeather's still very long and as it's not empty, I'm continuing updates for the plugin.
I can't tell when the region implementation will work fully, but it should be done in this month. At least 0.91b (notice release will be named 0.9) with full region implementation for people to test.

sobota 25. februára 2012

Lost sources... :(

During the migration to Kubuntu, I knew I'm forgetting something. And I was right! I forgot to take sources of Chimneys SSP!!! I'm so angry with myself >:( ! However the earlier development wasn't useless. Maybe I can remember something useful. We'll see in few weeks.

utorok 21. februára 2012

ProperWeather regions!

I've been browsing bukkit forums for a while, and I found out, that lots of forum members think that region-specific weather is impossible. I've got some news for them: I'm working on region-specific weathers! Yeah, it's possible. However it's quite hard to make that and it takes a lot of time. During these holidays, I've got bunch of free time and I think I could get the final ProperWeather with full-and-working region support out by 26th February. I've already got the region system code design and it's also at GitHub in tomsik68/ProperWeather repository. All I need to do now, is to implement it. The buggy implementation is already on BukkitDev called ProperWeather 0.9a.

pondelok 13. februára 2012

Migration to Kubuntu finished, now to setup Eclipse!

I've recently got new computer, which is totally awesome. Just look at those specs:
CPU: 3.5 GhZ AMD Phenom II X4
RAM: 8GB (2x4GB)
GPU: ASUS 512MB DDR3
OS: Kubuntu
HDD: 250GB (SATA)

You may not thing it's awesome, but I think it. Just look at my previous PC:


CPU: 2.33 GhZ Intel Centrino Duo
RAM: 1GB
GPU: Nvidia 256MB
OS: Windows XP
HDD: 750GB (SATA + IDE)
Well, I've lost 500GB of my old IDE/ATA HDD which is not supported by new motherboard. However everything else is great! I've already did some plugin development on it and it's a lot better than on the old pc. I'll also be able to record videos and reviews of my plugins (I guess).
Now, I just need to properly setup Eclipse + EGit/JGit and start plugin development!
For those who are wondering, here's my GitHub acc: https://github.com/tomsik68/

utorok 3. januára 2012

Introducing new plugin - Help +

A few days ago, I've been thinking about the old hMod ages. We've been using a lots of commands and needed a help for them. That's where it has started. Bukkit hasn't got any automated help plugin, which'd look for descriptions, usages and everything else you need to know about command. I sticked everything together and result is brand new help plugin. Help+(link on dev-bukkit).

And what about Chimneys SSP?
The idea's still in my head, I'm just waiting for Modding API, which should be released at the end of January. Once then, I'll take Chimneys SSP and  you can expect it on bukkit's client mods page very soon :).

Oh, and happy new year! :D